Big Ring
Bring poop bucket to
red corner. Get your knight’s lance and rings
Flags
Set up the flag rack
after each pass. If Red Squire has to grab a fallen flag, then bring
the flag with you when you set up.
Javelin
Stand in green
corner near the tunnel. Pull the javelins out of the target. The MC
may ask for your opinion on whether it was good or not. Hand three
javelins (yellow, black, red) to Yellow Squire after Green Knight
leaves the tunnel.
Little Ring
Take the pole off
the wall and set it up. Warn anyone standing near the edge of the
arena that lances will be coming by. Change the ring cartridges if a
knight knocks the ring out. Careful not to put the cartridge in
backwards—the ribbon should be facing you. When the knights are
finished, take the ring from your knight, swap colours with the other
squires, and re-roll the rings back on the cartridges.
1st fight
Small Bola (Red, R/Y)
-
Open the curtain, then run out and wait in red corner.
-
Disarm Red Knight. Place lance and shield on racks.
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Run out the heavy horse-head rail. Retrieve anything nearby on passes. Run the rail back.
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Take the red shield and lance backstage. Return with two lances for the same rack
2nd fight
Mace (B/W, Blue)
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Wait in red corner
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Rearm Blue Knight with a lance after first pass.
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After second pass, immediately run the mace to your knight and take his helmet (he will still be on his horse). Quickly run the heavy horse-head rail back when your knight dismounts.
-
(?) Pick up Blue Knight’s mandoble and put it back on the wall.
3rd fight
Ax (Yellow, Green)
-
Take middle pawn. Give the nod to run out the rails.
-
Pick up anything nearby on the only pass, run the rails back on “…unhorsed!”
-
Pick up the ax or anything else you can grab and run it backstage.
4th fight
Mandoble (Yellow, R/Y)
-
Grab the kill sword and put it on the wall.
5th fight
Double Sword (Red, Blue)
-
Bring third pawn to fourth laser dot. Run the rails.
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Pick up lance on the first pass; anything else in the vicinity.
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After you run the rails back, run the pawn and the light horse-head backstage.
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While backstage, your knight should be on his horse. Arm him with an espada and then a lance
6th fight
Sword & Shield (B/W, Blue)
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Take your knights fight shield off the wall and arm him after he dismounts.
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(?) Pick up the kill sword and run it backstage.
7th fight
Big Bola (R/Y, B/W)
-
Backstage, grab a horse sword and wait with the horse.
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When the MC says “Black and White Knight, your ambition is a poison that…(or something like that)”, run out to your knight and give him the horse and the sword.
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Wait near yellow corner, be sure to move up to the R/Y shield after that knight is unhorsed, grab the disarmed horse sword.
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When your knight dives overhead of the R/Y knight, grab a mandoble from the wall and arm him with it.
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Pick up your knight after he dies.
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