Friday, October 12, 2018

Hotdog Squire Stage Directions

Games
Same as Black and White, just at the other side of the arena, and you don't have to take out a poop bucket or pull the javelins out of the target.


1st fight Small Bola (Red, R/Y)
  • Run out with the light horse-head and place it at the 5th (farthest) laser dot. 
  • Arm your knight with lance and shield after Red Squire disarms him. Run the light horse-head rail.
  • Re-arm Red Knight with lance after first pass.
  • After second pass, give your knight the bola hanging beside the lance rack and take his helmet. Also pick up his shield and discarded lance; run them to the wall and run the rail back. Immediately run back to the wall and get your knight's fight shield and present it to him—this will be a full sprint down the arena.
  • After the shield throw, arm your knight with a mandoble from the wall.

2nd fight Mace (Blue, B/W)
  • Take a pawn to the second laser dot as your knight walks back to the tunnel. He will hand you his mandoble as he passes. Put the mandoble in your belt and then put it on the wall after you run the rails.
  • On passes, pick up tips, lances, etc.. 
  • Run the rails on the middle pawn, and then quickly take that pawn to the edge of green corner.
  • Clear what you can, and come back with a pair of fresh lances for blue corner.

3rd fight Ax (Green, Yellow)
  • Again take a pawn to the second laser dot. Run the rails.
  • Collect whatever on first pass. Knight falls on second pass. Run the rails and take the pawn to red corner.
  • Clear the ax and shield when the knights are re-armed during the fight.

4th fight Mandoble (R/Y, Yellow)
  • Take a pawn to the second laser dot at the end of the fight. Your knight may or may not hand you his mandoble as he exits the arena.

5th fight Double Sword (Red, Blue)
  • Once again, take a pawn to the second laser dot. Run the rails. Pick up whatever you can during passes. Run the rails back.
  • Clear your pawn, along with anything else you can carry, and run it all backstage.

6th fight Sword & Shield (B/W, Blue)
  • Wait in green corner near the edge of the net that protects the audience. B/W squire may hand you a broken lance that you can quickly run backstage.
  • Pick up the Blue Knight's kill sword and put it back on the wall. Wait in the same spot as before.

7th fight Bola (R/Y, B/W)
  • When your knight gets knocked off his horse, run back to the green door. As soon as the B/W Knight rides by, run for the back-breaker lance in the middle of the weapon rack. Present it to your knight with point facing opposite the direction of the dais. Now get a mandoble and the r/y fight shield from the wall; present them to him after he is disarmed.
  • Around the time the bola gets thrown, you can head backstage. Grab the R/Y lance and wait with your knights horse.
Championship Ceremony

At the conclusion of the fight, the curtain will open and you will run out with the horse along the red wall, up B/W, and into yellow (don't go too deep). Slow to a walk and bring the horse to the center of the arena—you should be at the edge of the red light. Walk the horse down the center to your knight in the spotlight. He will hand you his sword and jump on the horse. Hand him the the lance, put the sword on the wall, then wait by the door in green corner.

The knight will do a lap around the arena and slow to stop near you. Take the horse and the lance as he dismounts and goes into the crowd. Walk the horse up to the middle of the weapon rack, turn him toward the center, and wait.

Another squire will come out with the champions cape and flag. You will exchange the lance and the flag. After your knight comes back and mounts the horse, hand him the flag with the point facing straight up (as you would a lance). The other knights will be coming out of the tunnel. After the Master of Horse charges out, sprint into the tunnel to meet your fellow squires. Get your banner from B/W squire and run out with them. 

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